© 2002 CENEGA Publishing.
Trademarks belong to their respective owners. All rights reserved
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Pistols
This class includes weapons such as a Parabellum
P'98, a Walther PPK and others.
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Machine pistols
This class includes weapons such as: an MP40,
a PPSh41 and others.
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Rifles
This class includes weapons such as sporting
rifle, a Mauser 98k and others.
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Automatic rifles
This class includes weapons such as an MG42,
a Bren and others.
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Heavy weapons
This class includes weapons such as: the Piat,
the Panzerfaust 30 and others.
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Flame-throwers
This class includes weapons such as a Flammenwerfer
41 and a Flammenwerfer 43.
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Grenades
This
class includes the three following types of grenades:

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Anti-personnel grenade.
Used to fight lightly armoured targets. Spreads
fragments large distances. The range and power depends on
the type of grenade.
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Armour piercing grenade.
This type of grenade has a smaller range than
the anti-personnel grenade, but inflicts more damage. It is
designed to destroy strongly armoured targets. The range and
power depends on the type of grenade.
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Smoke grenade.
Used only for defence. Whilst remaining in
the smokescreen created by the grenade, a character has a
better chance of avoiding being shot. The smokescreen does
not protect from fragments or flamethrowers. The range and
duration of the smokescreen depends on the type of grenade.
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Mines
You may come across two types of mines during the
game:

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Anti-personnel mine
Spreads fragments large distances. The range and power depends
on the type of mine.
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Armour-piercing mine
This type of mine has a smaller range than
the anti-personnel mine, but inflicts greater damage. Primarily
designed to fight strongly armoured targets, the range and
power depends on the type of mine.
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